bugfix: crazy y values for vpoints in vector legend as vector.layer[i].offset was being used uninitialized (offset and coffset are only used for parallel road feature of vlines). another approach might be to init them to 0 in ps.map/vector.h. should be backported to all branches
git-svn-id: https://svn.osgeo.org/grass/grass/trunk@65928 15284696-431f-4ddb-bdfa-cd5b030d7da7py3
parent
9d75103d61
commit
9079515aec
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@ -30,7 +30,7 @@ int PS_vlegend(void)
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* If position is not used by any vector it is used for next not used vector without
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* lpos or lpos > vector.count */
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nopos = -1; /* last used without position in script or position > count */
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nopos = -1; /* last used without position in script or position > count */
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for (l = 0; l < vector.count; l++) {
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nvec[l] = 0;
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@ -55,7 +55,7 @@ int PS_vlegend(void)
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}
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/* find last used row */
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lcount = 0; /* number of used rows in legend */
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lcount = 0; /* number of used rows in legend */
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for (i = vector.count - 1; i >= 0; i--) {
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if (nvec[i] > 0) {
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lcount = i + 1;
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@ -254,8 +254,10 @@ int PS_vlegend(void)
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}
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else if (vector.layer[i].type == VPOINTS) {
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/* TODO */
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yo = y + 0.5 * fontsize - vector.layer[i].offset;
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/* yo = y + 0.5 * fontsize - vector.layer[i].offset; */
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yo = y + 0.5 * fontsize;
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xo = x + width / 2;
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symbol_draw(vector.layer[i].symbol_ps, xo, yo,
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vector.layer[i].size, vector.layer[i].rotate,
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vector.layer[i].width);
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